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InventoryPickup.Parameters

public Object[] Parameters { get; set; }

Description#

List of parameters to be used by the Interactor UI

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(InventoryPickup target)    {        System.Object[] result = target.Parameters;    }   }