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ItemInteractorUI.target

public InteractableObject target { get; set; }

Description#

Get/Set the target interactable object

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(ItemInteractorUI target)    {        InteractableObject result = target.target;    }   }