Inventory.ClearFunds
Declaration#
public virtual void ClearFunds(bool includePremium)Parameters#
| Name | Description |
|---|---|
| includePremium | Include premium funds |
Description#
Remove all funds
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(Inventory target) { target.ClearFunds(true); }
}