Inventory.IsTrue
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Declarationpublic virtual bool IsTrue(string expression)
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ParametersName | Description |
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expression | Expression to evaluate |
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DescriptionCheck if an expression is true
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UsageExample
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{ public void ExampleMethod(Inventory target) { target.IsTrue("1 > 2"); }}