Merchant.knownRecipies
public IReadOnlyList<GDTKRecipe> knownRecipies { get; }
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DescriptionGets a list of all Recipes known to this object
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UsageExample
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Merchant target) { System.Collections.Generic.IReadOnlyList<GDTKRecipe> result = target.knownRecipies; } }