StorageSize.GetRotatedImage
Declaration#
public Sprite GetRotatedImage()Description#
Get the rotated image for the item
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItem target) { StorageSize plugin = target.GetPlugin<StorageSize>(); if (plugin != null) { Sprite sprite = plugin.GetRotatedImage(); } }
}