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GDTKDynamicFloatValue.Matches

Declaration#

public bool Matches(GDTKDynamicFloatValue other)

Parameters#

NameDescription
otherCopy to compare

Description#

Compare object to another copy

Usage#

Example
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void Example(GDTKDynamicFloatValue target, GDTKDynamicFloatValue other)    {        bool result = target.Matches(other);    }

}