GDTKItem.AddNameModifier
Declaration#
public void AddNameModifier(string modifier, Int32 priority, bool addBeforeName)Parameters#
| Name | Description |
|---|---|
| modifier | Modifier to add |
| priority | Priority of name modifier |
| addBeforeName | Add before the original name if true, after if false |
Description#
Add a name modifier to the item
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItem target) { target.AddNameModifier("Prefix", 0, true); target.AddNameModifier("Suffix", 0, false); }
}