GDTKItem.PerformAction
Declaration#
public void PerformAction(string actionKey)Parameters#
| Name | Description |
|---|---|
| actionKey | Key of the action to perform |
Description#
Perform a plugin action
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItem target, string actionKey) { target.PerformAction(actionKey); }
}