Skip to main content

GDTKItem.count

public Int32 count { get; set; }

Description#

Get/Set the current count of the object in a single stack

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKItem target)    {        System.Int32 result = target.count;    }   }