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GDTKItem.currentClient

public EquipSlotClient currentClient { get; set; }

Description#

Get/Set the Equip Slot Client this item is currently equipped to

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKItem target)    {        EquipSlotClient result = target.currentClient;    }   }