GDTKItem.currentClient
public EquipSlotClient currentClient { get; set; }Description#
Get/Set the Equip Slot Client this item is currently equipped to
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItem target) { EquipSlotClient result = target.currentClient; } }