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GDTKItem.maxStacks

public Int32 maxStacks { get; }

Description#

Get the maximum number of allowed stacks for this item

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKItem target)    {        System.Int32 result = target.maxStacks;    }   }