GDTKItem.plugins
public IReadOnlyList<ItemPlugin> plugins { get; }Description#
Get a list of plugins on this item
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItem target) { System.Collections.Generic.IReadOnlyList<ItemPlugin> result = target.plugins; } }