On this pageGDTKItem.premimumValuepublic Int32 premimumValue { get; }CopyDescription#Get the premium value of this itemUsage#Exampleusing NullSave.GDTK.Inventoryusing UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKItem target) { System.Int32 result = target.premimumValue; } }Copy