Introduction
This component provides the ability to hoslter/draw equipped items to a Holster Slot

Fields#
| Name | Description |
|---|---|
| Source | Determine if source is a Direct Reference or in the Tool Registry |
| Inventory | Inventory source |
| Key | Key used to find source |
| Slot Id | Holster Slot Id to associate with |
| On Item Holstered | Event raised when item is placed in holster |
| On Item Drawn | Event raised when item is drawn from holster |
Properties#
| Name | Description |
|---|---|
| boundEquipSlot | Gets the associated Equip Slot Client |
| holsteredItem | Gets the currently equipped item |
| holsterSlot | Gets the associated Holster |
| spawnedItem | Gets the GameObject spawned for holstered item |
Methods#
| Name | Description |
|---|---|
| Initialize | Initialize the object |
| Shutdown | Shutdown the object |