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Introduction

This component provides the ability to hoslter/draw equipped items to a Holster Slot

"Holster Slot Client"

Fields#

NameDescription
SourceDetermine if source is a Direct Reference or in the Tool Registry
InventoryInventory source
KeyKey used to find source
Slot IdHolster Slot Id to associate with
On Item HolsteredEvent raised when item is placed in holster
On Item DrawnEvent raised when item is drawn from holster

Properties#

NameDescription
boundEquipSlotGets the associated Equip Slot Client
holsteredItemGets the currently equipped item
holsterSlotGets the associated Holster
spawnedItemGets the GameObject spawned for holstered item

Methods#

NameDescription
InitializeInitialize the object
ShutdownShutdown the object