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HolsterSlotClient.boundEquipSlot

public EquipSlotClient boundEquipSlot { get; }

Description#

Gets the associated Equip Slot Client

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(HolsterSlotClient target)    {        EquipSlotClient result = target.boundEquipSlot;    }   }