HolsterSlotClient.boundEquipSlot
public EquipSlotClient boundEquipSlot { get; }Description#
Gets the associated Equip Slot Client
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(HolsterSlotClient target) { EquipSlotClient result = target.boundEquipSlot; } }