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UIDisplay.DrawItems

Declaration#

public virtual void DrawItems(List<T> items, Object[] args)

Parameters#

NameDescription
itemsItems to display
argsArray of parameters

Description#

Draw all items to display

Usage#

using NullSave.GDTK.Inventory;using System.Collections.Generic;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(UIDisplay target, List<ItemUI> other)    {        target.DrawItems(other, new object[] { false });    }
}