ItemCategoryUI.Load
Declaration#
public void Load(Inventory source, string id)Parameters#
| Name | Description |
|---|---|
| source | Associated Inventory |
| id | Id of the Item Category to load |
Description#
Load data
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(ItemCategoryUI target, string id, Inventory host) { target.Load(host, id); }
}Declaration#
public void Load(GDTKItemCategory category)Parameters#
| Name | Description |
|---|---|
| category | Item Category to display |
Description#
Load data
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(ItemCategoryUI target, GDTKItemCategory other) { target.Load(other); }
}