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RecipeCategoryUI.Load

Declaration#

public void Load(Inventory source, string id)

Parameters#

NameDescription
sourceAssociated Inventory
idId of Recipe Category to display

Description#

Load data

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(RecipeCategoryUI target, string id, Inventory host)    {        target.Load(host, id);    }
}

Declaration#

public void Load(GDTKRecipeCategory category)

Parameters#

NameDescription
categoryRecipe Category to display

Description#

Load data

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(RecipeCategoryUI target, GDTKRecipeCategory other)    {        target.Load(other);    }
}