SocketListUI.SetSelectedItem
Declaration#
public virtual void SetSelectedItem(T value)Parameters#
| Name | Description |
|---|---|
| value | Item to set as selected |
Description#
Set the selected item of type T
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(SocketListUI target, SocketUI other) { target.SetSelectedItem(other); }
}