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CraftingWindowUI.SetArgs

Declaration#

public virtual void SetArgs(InventoryThemeUI themeUI, Object[] args)

Parameters#

NameDescription
themeUIAssociated Inventory Theme UI
argsParameters to pass

Description#

Set the parameters for the window

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(CraftingWindowUI target, InventoryThemeUI other)    {        target.SetArgs(other, new object[] { true, 3 });    }
}