InventoryThemeUI.OpenMerchantWindow
Declaration#
public ThemeWindowUI OpenMerchantWindow(Merchant merchant, string id)Parameters#
| Name | Description |
|---|---|
| merchant | Associated Merchant to use |
| id | Id of a specific window to use (first found if Id is null) |
Description#
Opens a Merchant window
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(InventoryThemeUI target, Merchant other) { target.OpenMerchantWindow(other, "optionalId"); }
}