| Requirements | Stat Condition that must be true to be interactable |
| Actions | Action(s) to take on interact |
| Background Id | Id of Background to set |
| Race Id | Id of Race to set |
| Add Class Id | Id of Class to add |
| Remove Class Id | Id of Class to remove |
| Add Status Condition Id | Id of Status Condition to add |
| Remove Status Condition Id | Id of Status Condition to remove |
| Stat Modifiers | List of Stat Modifiers to add |
| Add Status Effect Id | Id of Status Effect to add |
| Remove Status Effect Id | Id of Status Effect to remove |
| Activate Target | Object to Activate |
| Prefab | Prefab to Spawn |
| Parent | Parent Transform for spawned object |
| Raise Event Id | Id of Event to raise |
| Reward Id | Id of reward to grant |
| Interactable | Determines if this object is interactable |
| Action Text | Text associated with this action |
| Action Image | Image associated with the action |
| Show Alt Text | Display message when object is not interactable |
| Alternate Text | Text associated with this action when not interactable |
| Custom Source | Source of custom UI |
| Custom UI | Reference of Custom UI to use instead of the normal Interactor UI |
| Custom Id | Id of Custom UI to use instead of the normal Interactor UI |
| Audio Pool Channel | Name of the broadcaster channel to use with the audio ppol |
| Action Sound | Sound to play when interacting |
| On Interact | Event raised when the object is interacted with |