RollModifierPlugin.Initialize
Declaration#
public virtual void Initialize(PlayerCharacterStats target)Parameters#
| Name | Description |
|---|---|
| target | Source initializing the plugin |
Description#
Initialize the plugin
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(RollModifierPlugin plugin, PlayerCharacterStats statSource) { plugin.Initialize(statSource); }
}