StatModifierPlugin.item
public GDTKItem item { get; }Description#
Gets the item associated with the plugin
Usage#
Example
using NullSave.GDTK.Inventory;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatModifierPlugin target) { GDTKItem result = target.item; }
}