BasicStats.database
public StatsDatabaseV2 database { get; }Description#
Returns a reference to the Stats Database in the scene.
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(BasicStats source) { if(source.database != null) { Debug.Log("Known Attributes: " + source.database.attributes.Count); } else { Debug.Log("No database present in scene"); } }
}