NPCStats.RemoveStatModifier
Declaration#
public virtual bool RemoveStatModifier(GDTKStatModifier modifier)Parameters#
| Name | Description |
|---|---|
| modifier | Stat Modifier to remove |
Description#
Remove a Stat Modifier
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(NPCStats source) { // Create a modifier that applies 1 time immediately // Modifier changes the value of a Stat with the Id // of 'HP' by adding 2 GDTKStatModifier modifier = new GDTKStatModifier(); modifier.target = ModifierTarget.Value; modifier.applies = ModifierApplication.Immediately; modifier.affectsStatId = "HP"; modifier.changeType = ModifierChangeType.Add; modifier.value.valueExpression = "2";
source.AddStatModifier(modifier);
source.RemoveStatModifier(modifier); }
}