StatsDatabaseV2.GetEffect
Declaration#
public GDTKStatusEffect GetEffect(string id)Parameters#
| Name | Description |
|---|---|
| id | Id of object to retrieve |
Description#
Get a Status Effect by Id
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatsDatabaseV2 target, string id) { GDTKStatusEffect result = target.GetEffect(id); }
}