StatsDatabaseV2.effects
public static List<GDTKStatusEffect> effects { get; }Description#
List of all Status Effects
Usage#
Example
using NullSave.GDTK.Statsusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatsDatabaseV2 target) { System.Collections.Generic.List<GDTKStatusEffect> result = target.effects; } }