IClassClient.SetClassIdAndSource
Declaration#
public abstract virtual void SetClassIdAndSource(PlayerCharacterStats source, string id)Parameters#
| Name | Description |
|---|---|
| source | Stat Source |
| id | Class Id |
Description#
Set Class Id and Stat Source in a single call
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(IClassClient target, string classId, PlayerCharacterStats source) { target.SetClassIdAndSource(source, classId); }
}