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StatsDebugManager.PlayerCharacterStatsRequest

Declaration#

public static void PlayerCharacterStatsRequest(PlayerCharacterStats source, GameObject gameObject, string message)

Parameters#

NameDescription
sourceStat Source consuming the message
gameObjectGameObject containing the Stat Source
messageMessage to process

Description#

Progress requests for PlayerCharacterStats

Usage#

Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(PlayerCharacterStats other)    {        StatsDebugManager.PlayerCharacterStatsRequest(other, "help");    }
}