StatsDebugManager.PlayerCharacterStatsRequest
Declaration#
public static void PlayerCharacterStatsRequest(PlayerCharacterStats source, GameObject gameObject, string message)Parameters#
| Name | Description |
|---|---|
| source | Stat Source consuming the message |
| gameObject | GameObject containing the Stat Source |
| message | Message to process |
Description#
Progress requests for PlayerCharacterStats
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats other) { StatsDebugManager.PlayerCharacterStatsRequest(other, "help"); }
}