AttributeUI.Load
Declaration#
public void Load(GDTKAttribute attribute)Parameters#
| Name | Description |
|---|---|
| attribute | Object load |
Description#
Load data
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(AttributeUI target, GDTKAttribute other) { target.Load(other); }
}