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ClassUIDBListDisplay.secondarySource

public Object secondarySource { get; set; }

Description#

Gets/Sets the secondary source of data for the display

Usage#

Example
using NullSave.GDTK.Statsusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(ClassUIDBListDisplay target)    {        System.Object result = target.secondarySource;    }   }