RaceUI.Load
Declaration#
public void Load(GDTKRace race)Parameters#
| Name | Description |
|---|---|
| race | Object load |
Description#
Load data
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(RaceUI target) { target.Load(ToolRegistry.GetComponent<StatsDatabase>().races[0]); }
}