StatAssignmentItem.ResetValues
Declaration#
public void ResetValues(Int32 value, Int32 tagLevel, bool primary)Parameters#
| Name | Description |
|---|---|
| value | Value |
| tagLevel | Tag level |
| primary | Primary stat |
Description#
Reset values
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{ public void ExampleMethod(StatAssignmentItem target) { target.ResetValues(10, 0, false); }}