The RPG Action adds an empty action to an Interactable RPG Object. This can help ensure other actions are on the slot you desire.

Fields#
| Name | Description |
|---|
| On Lock State Changed | Event raised when interaction should be locked |
Properties#
| Name | Description |
|---|
| callback | Callback to invoke when using this action |
| parameter | Parameter (usually string display text) to use with this action |
| lockInteractions | Get/Set interaction lock state |
| parent | Gets the parent Interactable RPG Object |
| preventActions | List of other action to prevent |
Methods#