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InWorldContainer.items

public IReadOnlyList<GDTKItem> items { get; }

Description#

Gets a list of all items in the container

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(InWorldContainer target)    {        System.Collections.Generic.IReadOnlyList<GDTKItem> result = target.items;    }   }