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InWorldContainer.statIds

public IReadOnlyList<string> statIds { get; }

Description#

List of all Stat Ids

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(InWorldContainer target)    {        System.Collections.Generic.IReadOnlyList<string> result = target.statIds;    }   }