StorageAreaPlugin.Initialize
Declaration#
public virtual void Initialize(Inventory host)Parameters#
| Name | Description |
|---|---|
| host | Inventory hosting plugin |
Description#
Initialize the plugin
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Inventory target) { foreach(InventoryPluginWrapper wrapper in target.plugins) { wrapper.plugin.Initialize(target); } }}