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StorageAreaPlugin.StackAdded

Declaration#

public virtual void StackAdded(GDTKItem item)

Parameters#

NameDescription
itemItem added

Description#

Stack added to Inventory

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(Inventory target)    {        foreach(InventoryPluginWrapper wrapper in target.plugins)        {            wrapper.plugin.StackAdded(InventoryDatabase.instance.items[0]);        }    }}