GDTKCraftingItemEntry.minimumCondition
public float minimumCondition { get; }Description#
Get the minimum condition of the object
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKCraftingItemEntry target) { float result = target.minimumCondition; } }