GDTKItemCategory.maxSlots
public Int32 maxSlots { get; set; }Description#
Get/Set the maximum number of slots
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItemCategory target) { System.Int32 result = target.maxSlots; } }