EquipSlotClient.UnequipItemDropped
Declaration#
public virtual void UnequipItemDropped()Description#
Immediately unequips a dropped/removed item
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(EquipSlotClient target) { target.UnequipItemDropped(); }
}