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Crafting

Crafting is accomplished using Recipes added in the Inventory Database.

Recipe Categories#

"Recipe Category"

Recipes can be grouped into Recipe Categories.
This entries allow you to assign names, descriptions, sprites, etc and can be used for filtering.

Creating Recipes#

"Recipe"

Recipes define how new items are crafted.
The Unlocked field lets us know if a player is capable of learning this recipe or not.
The Rarity and Value fields tells the player how valuable the recipe is.
The Crafting Time field determines how long it takes to craft the item(s). If Game Time or Real World is selected new fields will become available.
Crafting Seconds sets how long the recipe takes to craft.
Premium Complete allows the timed recipe to be completed faster using Preimum Currency.
The Components field provides a list of items the player must have in their inventory to craft the recipe.
The Results field provides a list of items that player will recieve when the crafting is completed.

Knowing Recipes#

Recipes must be known to a player in order to craft them. These can be learned in game or added at start using the Known Recipes field on the players inventory.

"Starting Recipes"