Clear | Clears data from all sections |
GetBinary | Gets binary value for a key on a specific section |
GetBool | Gets boolean value for a key on a specific section |
GetByte | Gets byte value for a key on a specific section |
GetFloat | Gets float value for a key on a specific section |
GetInt | Gets integer value for a key on a specific section |
GetLong | Gets long value for a key on a specific section |
GetObject | Gets object value for a key on a specific section |
GetQuaternion | Gets quaternion value for a key on a specific section |
GetString | Gets string value for a key on a specific section |
GetVector2 | Gets vector2 value for a key on a specific section |
GetVector3 | Gets vector3 value for a key on a specific section |
Load | Load data from default file |
LoadScene | Load a scene |
LoadSceneData | Load existing data into current scene |
LoadSection | Load a section from current file |
Save | Save data to default file |
SaveSceneData | Get lastest scene data into data, does not save file |
SaveSection | Save section to default file |
SetBinary | Sets binary value for a key on a specific section |
SetBool | Sets boolean value for a key on a specific section |
SetByte | Sets byte value for a key on a specific section |
SetFloat | Sets float value for a key on a specific section |
SetInt | Sets integer value for a key on a specific section |
SetLong | Sets long value for a key on a specific section |
SetObject | Sets object value for a key on a specific section |
SetQuaternion | Sets quaternion value for a key on a specific section |
SetString | Sets string value for a key on a specific section |
SetVector2 | Sets vector2 value for a key on a specific section |
SetVector3 | Sets vector3 value for a key on a specific section |
UnloadSection | Unload a section from memory |
DownloadFile | Download a file to disk |
DownloadFileAsync | Download a file to disk (async) |