DataFile.SetVector3
Declaration#
public void SetVector3(string section, string id, Vector3 value)Parameters#
| Name | Description |
|---|---|
| section | Section to set |
| id | Key to set |
| value | Value to set |
Description#
Sets vector3 value for a key on a specific section
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void ExampleMethod() { // You can create your own DataFiles to work with DataFile target = new DataFile();
// Values in a custom DataFile are never saved/loaded by the system // They can be saved/loaded manually target.SetVector3("customSection1", "vector3", new Vector3(1.2f, 3.4f, 5.6f)); }
}