hasPerk[]
Returns 1 if a specific Perk is present. This is a subscribed method, if your stat references this method it will be updated anytime the affected outcome would change.
In this example let's assume the player has 1 perk with an id of hpBoost.
Usage#
hasPerk[hpBoost]Returns: 1
Usage#
hasPerk[manaBoost]Returns: 0