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knowsLanguage[]

Returns 1 if a specific Language is present. This is a subscribed method, if your stat references this method it will be updated anytime the affected outcome would change.

In this example let's assume the player knows 2 langauges: common and dwarvish

Usage#

knowsLanguage[common]

Returns: 1

Usage#

knowsLanguage[dwarvish]

Returns: 1

Usage#

knowsLanguage[elvish]

Returns: 0