knowsLanguage[]
Returns 1 if a specific Language is present. This is a subscribed method, if your stat references this method it will be updated anytime the affected outcome would change.
In this example let's assume the player knows 2 langauges: common and dwarvish
Usage#
knowsLanguage[common]Returns: 1
Usage#
knowsLanguage[dwarvish]Returns: 1
Usage#
knowsLanguage[elvish]Returns: 0