StatSourceUI.SetStatSourceDisplayName
Declaration#
public void SetStatSourceDisplayName(string displayName)Parameters#
| Name | Description |
|---|---|
| displayName | Value to set |
Description#
Set the Stat Source's display name
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{ public void ExampleMethod(StatSourceUI target) { target.SetStatSourceDisplayName("My New Name"); }}