InventoryRPGLockpickAction.lockInteractions
public bool lockInteractions { get; set; }Description#
Get/Set interaction lock state
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(InventoryRPGLockpickAction target) { bool result = target.lockInteractions; } }